GameActionProcessorProcessAction(PlaceTetrominoAction) Method
Adds the tetromino to the puzzle. If this action completes the puzzle and the
CurrentGamePhase is not
FinishingTouches,
the player gets a reward and the tetrominos he used to complete the puzzle are returned to him.
This doesn't happen during
FinishingTouches.
Namespace: ProjectLCore.GameActionsAssembly: ProjectLCore (in ProjectLCore.dll) Version: 1.0.0+d0f5e2a7a5f4bb0431970f279d2f79d24b15d256
protected override void ProcessAction(
PlaceTetrominoAction action
)
Parameters
- action PlaceTetrominoAction
- The action to process.