GameCoreGetPlayerRankings Method
Determines the rank of each player based on their score, number of completed puzzles and leftover tetrominos.
If this method is called before
FinalizeGame, it will not take into account the points lost for unfinished puzzles.
Namespace: ProjectLCore.GameLogicAssembly: ProjectLCore (in ProjectLCore.dll) Version: 1.0.0+d0f5e2a7a5f4bb0431970f279d2f79d24b15d256
public Dictionary<Player, int> GetPlayerRankings()
Return Value
DictionaryPlayer,
Int32
A dictionary containing the rank for each player. Player with rank 1 wins. It is possible for multiple players to have the same rank.