GameCoreTryGetNextPuzzleFinishedBy Method

Gets a FinishedPuzzleInfo from the FinishedPuzzlesQueue of the given player. The return value indicates whether there was something in the queue or not.

Definition

Namespace: ProjectLCore.GameLogic
Assembly: ProjectLCore (in ProjectLCore.dll) Version: 1.0.0+d0f5e2a7a5f4bb0431970f279d2f79d24b15d256
C#
public bool TryGetNextPuzzleFinishedBy(
	Player player,
	out FinishedPuzzleInfo finishedPuzzleInfo
)

Parameters

player  Player
The player, who's completed puzzles this method will check.
finishedPuzzleInfo  FinishedPuzzleInfo
Contains information about the last unprocessed finished puzzle if there is one; otherwise default.

Return Value

Boolean
if there is an unprocessed finished puzzle; otherwise .

See Also