HumanPlayerSetReward Method
Sets the reward the player wants to get. This method should be called after the player has made a decision through the UI.
Namespace: ProjectLCore.PlayersAssembly: ProjectLCore (in ProjectLCore.dll) Version: 1.0.0+d0f5e2a7a5f4bb0431970f279d2f79d24b15d256
public void SetReward(
TetrominoShape reward
)
Parameters
- reward TetrominoShape
- The reward.