TurnManagerSignaler Class

Signals a TurnManager about the events that happened during the turn.

Definition

Namespace: ProjectLCore.GameManagers
Assembly: ProjectLCore (in ProjectLCore.dll) Version: 1.0.0+d0f5e2a7a5f4bb0431970f279d2f79d24b15d256
C#
public class Signaler
Inheritance
Object    TurnManagerSignaler

Constructors

TurnManagerSignaler Initializes a new instance of the TurnManagerSignaler class.

Methods

BlackDeckIsEmpty Signals that the black deck is empty. This triggers the EndOfTheGame phase, if it is not already triggered.
PlayerEndedFinishingTouches Signals that the current player use EndFinishingTouchesAction. The game ends once all players do this.
PlayerTookBlackPuzzle Signals that the current player took a black puzzle. Players can take only up to 1 black puzzle per turn once EndOfTheGame is triggered.
PlayerUsedMasterAction Signals that the current player used MasterAction Players can use MasterAction only once per turn.

See Also