PuzzleNode Constructor
Initializes a new instance of the
PuzzleNode class.
Namespace: SimpleAIPlayerAssembly: SimpleAIPlayer (in SimpleAIPlayer.dll) Version: 1.0.0+d0f5e2a7a5f4bb0431970f279d2f79d24b15d256
public PuzzleNode(
BinaryImage puzzle,
uint puzzleId,
IReadOnlyList<int> numTetrominosLeft,
IReadOnlyList<int> numTetrominosOwned,
bool finishingTouches
)
Parameters
- puzzle BinaryImage
- The puzzle being solved.
- puzzleId UInt32
- The ID of the puzzle being solved.
- numTetrominosLeft IReadOnlyListInt32
- The number of tetrominos left in the shared reserve for each TetrominoShape.
- numTetrominosOwned IReadOnlyListInt32
- The number of tetrominos owned by the player for each TetrominoShape.
- finishingTouches Boolean
- if CurrentGamePhase is FinishingTouches else .