SimpleAIPlayerInit Method
Does nothing.
Namespace: SimpleAIPlayerAssembly: SimpleAIPlayer (in SimpleAIPlayer.dll) Version: 1.0.0+d0f5e2a7a5f4bb0431970f279d2f79d24b15d256
protected override void Init(
int numPlayers,
List<Puzzle> allPuzzles,
string? filePath
)
Parameters
- numPlayers Int32
- The number of players in the game.
- allPuzzles ListPuzzle
- All the puzzles in the game.
- filePath String
- The path to a file where the player might be storing some information.