ActionEdgeT Class

Represents transition between two states using a sequence of GameAction actions.

Definition

Namespace: SimpleAIPlayer
Assembly: SimpleAIPlayer (in SimpleAIPlayer.dll) Version: 1.0.0+d0f5e2a7a5f4bb0431970f279d2f79d24b15d256
C#
internal class ActionEdge<T> : IEdge<T>
where T : Object, INode<T>
Inheritance
Object    ActionEdgeT
Implements
IEdgeT

Type Parameters

T

Constructors

ActionEdgeTInitializes a new instance of the ActionEdgeT class

Properties

Action The actions needed to get from From to To.
Cost The number of actions needed to get from From to To.
From The original state.
To The new state.

See Also