Interface IHumanPlayerActionCreator<T>
- Namespace
- ProjectL.GameScene.ActionHandling
- Assembly
- Assembly-CSharp.dll
public interface IHumanPlayerActionCreator<out T> where T : GameAction
Type Parameters
T
Methods
OnActionCanceled()
void OnActionCanceled()
OnActionConfirmed()
void OnActionConfirmed()
OnActionRequested()
void OnActionRequested()
Events
ActionModifiedEventHandler
event Action<IActionModification<out T>>? ActionModifiedEventHandler