Table of Contents

Namespace ProjectL.Management

Classes

FullscreenToggler

A class that toggles full-screen mode in Unity when F11 is pressed.

GameManager

Core singleton managing game state (pause/resume), player input via GameControls, the in-game logger, and scene-specific configurations.

SceneLoader

Manages the SceneLoader prefab. Provides functionality for transitioning between different scenes.

Systems

The only persistent singleton in the game. This class is used to prevent the Systems prefab from being destroyed when loading a new scene.