Namespace ProjectL.Management
Classes
- FullscreenToggler
A class that toggles full-screen mode in Unity when
F11
is pressed.
- GameManager
Core singleton managing game state (pause/resume), player input via GameControls, the in-game logger, and scene-specific configurations.
- SceneLoader
Manages the
SceneLoader
prefab. Provides functionality for transitioning between different scenes.
- Systems
The only persistent singleton in the game. This class is used to prevent the
Systems
prefab from being destroyed when loading a new scene.