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Programming in C++
Purpose
This guide rapidly converts your existing expertise in managed languages (like C#/Java) into a deep, production-ready understanding of Modern C++. We focus on the zero-overhead principle, the memory model, and RAII to enable you to design and build efficient, robust, and high-performance systems.
Target Audience
Tailored for experienced software engineers proficient in OOP and generic programming from languages with Garbage Collection (C#, Java). You seek unparalleled control and performance and are ready for a pedagogical deep dive into the “why” and trade-offs unique to C++.
Structure
- Part I:: The C++ Ecosystem and Foundation: This section establishes the philosophical and technical underpinnings of C++, focusing on compilation, linking, and the modern modularization system.
- Part II: Core Constructs, Classes, and Basic I/O: Here, we cover the essential C++ syntax, focusing on differences in data types, scoping, constcorrectness, and the function of lvalue references.
- Part III: The C++ Memory Model and Resource Management: The most critical section, which deeply explores raw pointers, value categories, move semantics, and the indispensable role of smart pointers and the RAII idiom.
- Part IV: Classical OOP, Safety, and Type Manipulation: This part addresses familiar object-oriented concepts like inheritance and polymorphism, emphasizing C++’s rules for exception safety and type-safe casting.
- Part V: Genericity, Modern Idioms, and The Standard Library: Finally, we explore the advanced capabilities of templates, C++20 Concepts, lambda expressions, and the power of the Standard Library containers and Ranges for highly generic and expressive code.
- Appendix: Supplementary materials including coding style guidelines, compiler flags, and further reading.
Learning Outcomes
Upon completing this guide, you will be able to:
- Master Memory: Confidently use RAII and smart pointers (std::unique_ptr,std::shared_ptr) for stack/heap management.
- Maximize Performance: Implement Move Semantics to eliminate unnecessary deep copies.
- Enforce Safety: Utilize constcorrectness and C++ casting operators for strong, compiler-checked type safety.
- Use Modern C++: Write clean, robust C++ using Concepts, Ranges, and advanced lambdas (C++17/C++20 features).
- Employ the STL: Effectively utilize Standard Library containers and algorithms.
- Understand Compilation: Explain the full translation process and use C++ Modules for scalable code.
Table of Contents
Part I: The C++ Ecosystem and Foundation
1. Welcome to Modern C++
- 1.1 History, Philosophy, and The Zero-Overhead Principle
- 1.2 C++ Standards (C++17, C++20, C++23): What’s Modern?
- 1.3 Key Use Cases and Advantages/Disadvantages
- 1.4 Setting up the Environment and Toolchains
2. Compilation, Linking, and Modularization
- 2.1 The Phases of Translation: Preprocessing, Compiling, Linking
- 2.2 Modules: Declaring, Exporting, and Importing Units
- 2.3 The Legacy Preprocessor: Directives and Conditional Compilation
Part II: Core Constructs, Classes, and Basic I/O
3. Data Types and Control Flow
- 3.1 Built-in Types, Initialization, and Type Inference (auto)
- 3.2 Operators, Expressions, and Type Promotion
- 3.3 Scoping, Lifetimes (Automatic, Static), and Storage Duration
- 3.4 Control Structures (if,switch, loops)
4. Functions, const Correctness, and Basic References
- 4.1 Function Overloading and Signature Matching
- 4.2 Parameter Passing: By Value and the Cost of Copying
- 4.3 constCorrectness: Variables, Parameters, and Member Functions
- 4.4 Lvalue References (Aliases) and Passing by Reference
- 4.5 Basic Console I/O (std::cin,std::cout)
5. Classes, Objects, and Data Abstraction
- 5.1 Defining a Class (Data and Member Functions)
- 5.2 Access Specifiers (public,private,protected)
- 5.3 Introducing Constructors and Destructors
- 5.4 Aggregate Initialization and Designated Initializers (C++20)
Part III: The C++ Memory Model and Resource Management (RAII)
6. Raw Pointers and Dynamic Allocation
- 6.1 The Stack vs. The Heap vs. The Data Segment
- 6.2 Raw Pointers: Declaration, Dereferencing, and the Null State
- 6.3 Manual Allocation and Deallocation (newanddelete)
- 6.4 Dangers: Memory Leaks, Double Deletion, and Dangling Pointers
- 6.5 C-style Arrays, Pointer Arithmetic, and Decaying
7. Value Categories and References Deep Dive
- 7.1 Lvalues, Rvalues, and Prvalues: Defining Object Identity
- 7.2 The Need for Rvalue References
- 7.3 Reference Collapsing and Forwarding References
- 7.4 The std::moveUtility (A Cast, Not a Move)
- 7.5 The std::forwardUtility
8. Move Semantics and State Control
- 8.1 Deep vs. Shallow Copy Review
- 8.2 The Copy Constructor and Copy Assignment Operator
- 8.3 The Move Constructor and Move Assignment Operator
- 8.4 Compiler-Generated Defaults and Explicit Deletion (= default,= delete)
- 8.5 The Rule of Zero/Three/Five: Modern Class Design
9. Smart Pointers and RAII
- 9.1 The RAII Principle: Resource Acquisition Is Initialization
- 9.2 std::unique_ptr: Exclusive, Transferable Ownership
- 9.3 std::make_uniquevs.new unique_ptr
- 9.4 std::shared_ptr: Shared Ownership and Reference Counting
- 9.5 std::make_sharedfor Performance and Safety
- 9.6 std::weak_ptr: Observer Pointers and Breaking Circular References
Part IV: Classical OOP, Safety, and Type Manipulation
10. Error Handling and Exceptions
- 10.1 Throwing and Catching Exceptions
- 10.2 Creating Custom Exception Classes
- 10.3 Exception Safety Guarantees (Strong, Basic, Nothrow)
- 10.4 The Role of noexceptandnoexcept(foo)
11. Inheritance and Polymorphism
- 11.1 Public, Protected, and Private Inheritance
- 11.2 Virtual Methods and Dynamic Dispatch
- 11.3 Abstract Base Classes and Pure Virtual Functions (Interfaces)
- 11.4 The overrideandfinalSpecifiers
- 11.5 Virtual Destructors and Deleting Polymorphic Objects
- 11.6 Virtual Inheritance (The Diamond Problem Solution)
12. Type Conversions and Explicit Constructors
- 12.1 Implicit Type Conversions (Promotion and Conversion)
- 12.2 User-Defined Conversion Operators
- 12.3 Preventing Conversions with the explicitKeyword
- 12.4 Uniform Initialization and std::initializer_list
13. Casting Operators and RTTI
- 13.1 C-Style Casts: Why They Are Dangerous
- 13.2 static_cast: Compile-Time Conversions
- 13.3 dynamic_cast: Run-Time Polymorphic Checking
- 13.4 const_castandreinterpret_cast: High-Risk Operations
- 13.5 Run-Time Type Information (RTTI) and typeid
Part V: Genericity, Modern Idioms, and The Standard Library
14. Modern Language Constructs and Idioms
- 14.1 Lambda Expressions (Basic Syntax and Captures)
- 14.2 Lambda Return Types, Generic Lambdas (C++14), and constexprLambdas (C++17/20)
- 14.3 Structured Bindings and Deconstruction (C++17)
- 14.4 Compile-Time Programming with constexpr
- 14.5 if constexprand Template Compilation Decisions
15. Introduction to Templates and Concepts
- 15.1 Function Templates and Template Argument Deduction
- 15.2 Class Templates and Template Parameters
- 15.3 Template Specialization and Partial Specialization
- 15.4 Concepts (C++20): Constraining Template Parameters
- 15.5 The requiresKeyword and Requires Clauses
16. Algebraic Data Types for Robustness
- 16.1 std::optional: Handling the Absence of a Value
- 16.2 std::variant: Type-Safe Unions andstd::visit
- 16.3 std::any: Type-Safe Polymorphic Value Container
- 16.4 Using ADTs for Modern Error Handling (vs. Exceptions)
17. Standard Containers and Iterators
- 17.1 Contiguous Containers: std::vector(The Workhorse),std::array
- 17.2 Sequence Containers: std::list,std::deque
- 17.3 Associative Containers: std::map,std::set(Ordered)
- 17.4 Unordered Containers: std::unordered_map,std::unordered_set
- 17.5 Iterators: Concepts, Categories, and Range-based Operations
18. The Standard Algorithms Library and Ranges (C++20)
- 18.1 The Power of <algorithm>and<numeric>
- 18.2 Common Algorithms: Search, Sort, Transform, Accumulate
- 18.3 Using Lambdas and Function Objects with Algorithms
- 18.4 Introduction to Ranges (C++20): Views and Adaptors
- 18.5 The Pipelining of Algorithms
19. Introduction to Concurrency
- 19.1 The C++ Memory Model and Data Rac
- 19.2 The std::threadBasics
- 19.3 Synchronization Primitives: std::mutexand Locks
- 19.4 The std::futureandstd::promisefor Asynchronous Results
- 19.5 Using Concurrency with RAII: std::lock_guardandstd::unique_lock
Appendix
- A.1 Coding Style Guidelines (e.g., Google, LLVM)
- A.2 Common Compiler Flags and Their Uses
- A.3 Effective Use of Compiler Warnings (-Wall,-Wextra)
- A.4 Recommended Books and Online Courses