GameStateGetNumTetrominosLeft Method
Gets the number of tetrominos of each type left in the shared reserve.
Namespace: ProjectLCore.GameLogicAssembly: ProjectLCore (in ProjectLCore.dll) Version: 1.0.0+d0f5e2a7a5f4bb0431970f279d2f79d24b15d256
public IReadOnlyList<int> GetNumTetrominosLeft()
Return Value
IReadOnlyListInt32List with tetromino counts. Count of
TetrominoShapeshape is on index
(int)shape.