public class GameState : ITetrominoCollectionNotifier
GameState | Initializes a new instance of the GameState class. |
NumBlackPuzzlesLeft | The number of puzzles left in the black deck. |
NumInitialTetrominos | The amount of tetrominos of each shape in the shared reserve at the beginning of the game. |
NumWhitePuzzlesLeft | The number of puzzles left in the white deck. |
AddListener(IGameStatePuzzleAsyncListener) | Subscribes the given tetromino listener to the events of this GameState. |
AddListener(IGameStatePuzzleListener) | Subscribes the given puzzle listener to the events of this GameState. |
AddListener(ITetrominoCollectionListener) | Subscribes the given tetromino listener to the events of this GameState. |
AddTetromino | Adds the tetromino of the given shape to the shared reserve. |
CreateFromFileT | Initializes a new instance of the GameState class from a file containing puzzles. |
CreateFromStreamT | Initializes a new instance of the GameState class from a stream containing puzzles. |
GetAllPuzzlesInGame | Creates a copy of all the puzzles in the game. This includes puzzles which have already been finished. The puzzles are cloned to prevent modification of the original data. |
GetAvailableBlackPuzzles | Creates a list containing the puzzles in the black row. |
GetAvailableWhitePuzzles | Creates a list containing the puzzles in the white row. |
GetGameInfo | Creates a copy of information about the game wrapped in a GameStateGameInfo object. It prevents modification of the original data. |
GetNumTetrominosLeft | Gets the number of tetrominos of each type left in the shared reserve. |
GetPuzzleWithId | Finds the puzzle matching the given identifier in one of the rows. |
PutPuzzleToTheBottomOfDeck | Puts the puzzle to the bottom of the deck it belongs to. |
RefillPuzzles | Refills the blank spots in the puzzle rows with puzzles from the decks. |
RefillPuzzlesAsync | Refills the blank spots in the puzzle rows with puzzles from the decks. Before a puzzle is refilled, the OnPuzzleRefilledAsync(Int32, CancellationToken) method of all subscribed listeners is called and awaited. |
RemoveListener(IGameStatePuzzleAsyncListener) | Unsubscribes the tetromino listener from the events of this GameState. |
RemoveListener(IGameStatePuzzleListener) | Unsubscribes the puzzle listener from the events of this GameState. |
RemoveListener(ITetrominoCollectionListener) | Unsubscribes the tetromino listener from the events of this GameState. |
RemovePuzzleWithId | Removes the puzzle matching the given identifier from one of the rows, if it is present. |
RemoveTetromino | Removes the tetromino of the given shape from the shared reserve. |
TakeTopBlackPuzzle | Removes 1 puzzle from the top of the black deck and returns it. |
TakeTopWhitePuzzle | Removes 1 puzzle from the top of the white deck and returns it. |
MinNumInitialTetrominos | The minimum number initial tetrominos of each shape in the shared reserve at the beginning of the game. |
NumPuzzlesInRow | The number puzzles in a row. |