GameState Constructor
Initializes a new instance of the
GameState class.
Namespace: ProjectLCore.GameLogicAssembly: ProjectLCore (in ProjectLCore.dll) Version: 1.0.0+d0f5e2a7a5f4bb0431970f279d2f79d24b15d256
public GameState(
ICollection<Puzzle> whitePuzzlesDeck,
ICollection<Puzzle> blackPuzzlesDeck,
int numInitialTetrominos
)
Parameters
- whitePuzzlesDeck ICollectionPuzzle
- A collection of the white puzzles.
- blackPuzzlesDeck ICollectionPuzzle
- A collection of the black puzzles.
- numInitialTetrominos Int32
- The amount of tetrominos of each shape in the shared reserve at the beginning of the game.