GameStateNumInitialTetrominos Property
The amount of tetrominos of each shape in the shared reserve at the beginning of the game.
Namespace: ProjectLCore.GameLogicAssembly: ProjectLCore (in ProjectLCore.dll) Version: 1.0.0+d0f5e2a7a5f4bb0431970f279d2f79d24b15d256
public int NumInitialTetrominos { get; }
Property Value
Int32