PlayerStateEquals(Object) Method
Determines whether the specified object is equal to the current
PlayerState.
Namespace: ProjectLCore.GameLogicAssembly: ProjectLCore (in ProjectLCore.dll) Version: 1.0.0+d0f5e2a7a5f4bb0431970f279d2f79d24b15d256
public override bool Equals(
Object? obj
)
- obj Object
- The object to compare with the current PlayerState.
Boolean if the specified object is equal to the current
PlayerState; otherwise,
.