Project L Core Documentation
C#
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Player
State
Equals Method
Overload List
Equals(Object)
Determines whether the specified object is equal to the current
PlayerState
.
Equals(PlayerState)
Indicates whether the current
PlayerState
is equal to another
PlayerState
of the same type.
See Also
Reference
PlayerState Class
ProjectLCore.GameLogic Namespace
In This Article
Overload List
See Also