Table of Contents

Interface GameControls.IGameplayActions

Namespace
ProjectL.InputActions
Assembly
Assembly-CSharp.dll

Interface to implement callback methods for all input action callbacks associated with input actions defined by "Gameplay" which allows adding and removing callbacks.

public interface GameControls.IGameplayActions

Methods

OnCancelAction(CallbackContext)

Method invoked when associated input action "CancelAction" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.

void OnCancelAction(InputAction.CallbackContext context)

Parameters

context InputAction.CallbackContext
See Also
started
performed
canceled

OnClickPlace(CallbackContext)

Method invoked when associated input action "ClickPlace" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.

void OnClickPlace(InputAction.CallbackContext context)

Parameters

context InputAction.CallbackContext
See Also
started
performed
canceled

OnConfirmAction(CallbackContext)

Method invoked when associated input action "ConfirmAction" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.

void OnConfirmAction(InputAction.CallbackContext context)

Parameters

context InputAction.CallbackContext
See Also
started
performed
canceled

OnFlip(CallbackContext)

Method invoked when associated input action "Flip" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.

void OnFlip(InputAction.CallbackContext context)

Parameters

context InputAction.CallbackContext
See Also
started
performed
canceled

OnKeyboardPlace(CallbackContext)

Method invoked when associated input action "KeyboardPlace" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.

void OnKeyboardPlace(InputAction.CallbackContext context)

Parameters

context InputAction.CallbackContext
See Also
started
performed
canceled

OnPauseGame(CallbackContext)

Method invoked when associated input action "PauseGame" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.

void OnPauseGame(InputAction.CallbackContext context)

Parameters

context InputAction.CallbackContext
See Also
started
performed
canceled

OnRotate90(CallbackContext)

Method invoked when associated input action "Rotate90" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.

void OnRotate90(InputAction.CallbackContext context)

Parameters

context InputAction.CallbackContext
See Also
started
performed
canceled

OnRotateSmooth(CallbackContext)

Method invoked when associated input action "RotateSmooth" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.

void OnRotateSmooth(InputAction.CallbackContext context)

Parameters

context InputAction.CallbackContext
See Also
started
performed
canceled

See Also