Interface GameControls.IGameplayActions
- Namespace
- ProjectL.InputActions
- Assembly
- Assembly-CSharp.dll
Interface to implement callback methods for all input action callbacks associated with input actions defined by "Gameplay" which allows adding and removing callbacks.
public interface GameControls.IGameplayActions
Methods
OnCancelAction(CallbackContext)
Method invoked when associated input action "CancelAction" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.
void OnCancelAction(InputAction.CallbackContext context)
Parameters
context
InputAction.CallbackContext
- See Also
-
startedperformedcanceled
OnClickPlace(CallbackContext)
Method invoked when associated input action "ClickPlace" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.
void OnClickPlace(InputAction.CallbackContext context)
Parameters
context
InputAction.CallbackContext
- See Also
-
startedperformedcanceled
OnConfirmAction(CallbackContext)
Method invoked when associated input action "ConfirmAction" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.
void OnConfirmAction(InputAction.CallbackContext context)
Parameters
context
InputAction.CallbackContext
- See Also
-
startedperformedcanceled
OnFlip(CallbackContext)
Method invoked when associated input action "Flip" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.
void OnFlip(InputAction.CallbackContext context)
Parameters
context
InputAction.CallbackContext
- See Also
-
startedperformedcanceled
OnKeyboardPlace(CallbackContext)
Method invoked when associated input action "KeyboardPlace" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.
void OnKeyboardPlace(InputAction.CallbackContext context)
Parameters
context
InputAction.CallbackContext
- See Also
-
startedperformedcanceled
OnPauseGame(CallbackContext)
Method invoked when associated input action "PauseGame" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.
void OnPauseGame(InputAction.CallbackContext context)
Parameters
context
InputAction.CallbackContext
- See Also
-
startedperformedcanceled
OnRotate90(CallbackContext)
Method invoked when associated input action "Rotate90" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.
void OnRotate90(InputAction.CallbackContext context)
Parameters
context
InputAction.CallbackContext
- See Also
-
startedperformedcanceled
OnRotateSmooth(CallbackContext)
Method invoked when associated input action "RotateSmooth" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.
void OnRotateSmooth(InputAction.CallbackContext context)
Parameters
context
InputAction.CallbackContext
- See Also
-
startedperformedcanceled