Class PieceZoneManager
public class PieceZoneManager : StaticInstance<PieceZoneManager>, ITetrominoCollectionListener, IActionCreationController, IAIPlayerActionAnimator<TakeBasicTetrominoAction>, IAIPlayerActionAnimator<ChangeTetrominoAction>, IAIPlayerActionAnimator<SelectRewardAction>, IHumanPlayerActionCreator<TakeBasicTetrominoAction>, IHumanPlayerActionCreator<ChangeTetrominoAction>, IHumanPlayerActionCreator<SelectRewardAction>
- Inheritance
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ObjectComponentBehaviourMonoBehaviourPieceZoneManager
- Implements
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ITetrominoCollectionListenerIAIPlayerActionAnimator<TakeBasicTetrominoAction>IAIPlayerActionAnimator<ChangeTetrominoAction>IHumanPlayerActionCreator<TakeBasicTetrominoAction>IHumanPlayerActionCreator<ChangeTetrominoAction>
- Inherited Members
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MonoBehaviour.IsInvoking()MonoBehaviour.CancelInvoke()MonoBehaviour.StopCoroutine(Coroutine)MonoBehaviour.StopAllCoroutines()MonoBehaviour.destroyCancellationTokenMonoBehaviour.useGUILayoutMonoBehaviour.didStartMonoBehaviour.didAwakeMonoBehaviour.runInEditModeBehaviour.enabledBehaviour.isActiveAndEnabledComponent.GetComponent<T>()Component.TryGetComponent<T>(out T)Component.GetComponentInChildren<T>()Component.GetComponentsInChildren<T>()Component.GetComponentInParent<T>()Component.GetComponentsInParent<T>()Component.GetComponents<T>()Component.GetComponentIndex()Component.CompareTag(TagHandle)Component.transformComponent.gameObjectComponent.tagComponent.rigidbodyComponent.rigidbody2DComponent.cameraComponent.lightComponent.animationComponent.constantForceComponent.rendererComponent.audioComponent.networkViewComponent.colliderComponent.collider2DComponent.hingeJointComponent.particleSystemObject.GetInstanceID()Object.GetHashCode()Object.InstantiateAsync<T>(T)Object.InstantiateAsync<T>(T, Transform)Object.InstantiateAsync<T>(T, Vector3, Quaternion)Object.InstantiateAsync<T>(T, Transform, Vector3, Quaternion)Object.Instantiate(Object, Vector3, Quaternion)Object.Instantiate(Object, Vector3, Quaternion, Transform)Object.Instantiate(Object)Object.Instantiate(Object, Scene)Object.Instantiate<T>(T, InstantiateParameters)Object.Instantiate<T>(T, Vector3, Quaternion, InstantiateParameters)Object.Instantiate(Object, Transform)Object.Instantiate<T>(T)Object.Instantiate<T>(T, Vector3, Quaternion)Object.Instantiate<T>(T, Vector3, Quaternion, Transform)Object.Instantiate<T>(T, Transform)Object.Destroy(Object)Object.DestroyImmediate(Object)Object.DontDestroyOnLoad(Object)Object.DestroyObject(Object)Object.FindObjectsOfType<T>()Object.FindObjectsByType<T>(FindObjectsSortMode)Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)Object.FindObjectOfType<T>()Object.FindFirstObjectByType<T>()Object.FindAnyObjectByType<T>()Object.FindFirstObjectByType<T>(FindObjectsInactive)Object.FindAnyObjectByType<T>(FindObjectsInactive)Object.ToString()Object.nameObject.hideFlags
Methods
Awake()
Called when the script instance is being loaded. Ensures that the instance is assigned to the current object.
protected override void Awake()
GetPlaceTetrominoActionAnimator(TetrominoShape)
public IAIPlayerActionAnimator<PlaceTetrominoAction> GetPlaceTetrominoActionAnimator(TetrominoShape shape)
Parameters
shape
TetrominoShape
Returns
- IAIPlayerActionAnimator<PlaceTetrominoAction>
RegisterListener(ITetrominoSpawnerListener)
public void RegisterListener(ITetrominoSpawnerListener listener)
Parameters
listener
ITetrominoSpawnerListener
ReportButtonClick(TetrominoButton)
public void ReportButtonClick(TetrominoButton button)
Parameters
button
TetrominoButton
SetCurrentTetrominoColumn(TetrominoCountsColumn)
public void SetCurrentTetrominoColumn(TetrominoCountsColumn column)
Parameters
column
TetrominoCountsColumn